All Packages   Class Hierarchy Index of Fields and Methods
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

A

action(Event, Object). Method in class JavaGO.ControlGame
action
actionMove(int, int). Method in class JavaGO.Game
Processing of a possible new move
actionMove(int, int). Method in class JavaGO.Goban
action move
actionPass(). Method in class JavaGO.Game
Processing of possible new pass move
actionPass(). Method in class JavaGO.Goban
action pass
actionSave(). Method in class JavaGO.ControlGame
action save
addAll(Container). Method in class JavaGO.JavaGO
Adding of all the components in the container that is either main applet, either frame :
addGoban(). Method in class JavaGO.JavaGO
addInfo(String). Method in class JavaGO.Game
add Information to game
addInfo(String). Method in class JavaGO.Move
add Information to move
appendText(String). Method in class JavaGO.InfoJavaGO
append Text
appendText(String). Method in class JavaGO.JavaGO
append Text
appendTextln(String). Method in class JavaGO.InfoJavaGO
append Text
appendTextln(String). Method in class JavaGO.JavaGO
append newline + Text

B

black. Static variable in interface JavaGO.Constants

C

control_game. Variable in class JavaGO.JavaGO
ControlGame object that control the game
controlLoad(). Method in class JavaGO.ControlGame
controls for loading a new game
controlMain(). Method in class JavaGO.ControlGame
main controls for a game
controlNew(). Method in class JavaGO.ControlGame
controls for a new game
coord_no_I. Static variable in interface JavaGO.Constants
Uppercase coordinates letters with no I for display
coord_with_I. Static variable in interface JavaGO.Constants
Lowercase coordinates letters with I for SGF format
copyright. Static variable in interface JavaGO.Constants
Applet copyright and version

D

dame. Static variable in interface JavaGO.Constants
dead. Static variable in interface JavaGO.Constants
debug. Static variable in interface JavaGO.Constants
destroy(). Method in class JavaGO.JavaGO
JavaGO destroy
drawBackground(Graphics, Dimension, ImageObserver). Static method in class JavaGO.JavaGO
Draw the background, repeat the image as many times as necessary.
drawCoordinate(Graphics, int, int). Method in class JavaGO.Goban
draw x,y goban coordinates
drawCoordinates(Graphics). Method in class JavaGO.Goban
draw goban coordinates
drawCursor(Graphics, int, int). Method in class JavaGO.Goban
Draw one cursor
drawDeads(Graphics). Method in class JavaGO.InfoScore
draw count of deads stones for each player
drawIntersection(Graphics, int, int). Method in class JavaGO.Goban
Draw one intersection
drawKeyboardCursor(Graphics, int, int). Method in class JavaGO.Goban
Draw keyboard cursor, call drawCursor at the end
drawLines(Graphics). Method in class JavaGO.Goban
draw goban lines
drawNext(Graphics). Method in class JavaGO.InfoScore
next move
drawNumberInStone(Graphics, double, int). Method in class JavaGO.InfoScore
draw double number in stone
drawNumberInStone(Graphics, int, int). Method in class JavaGO.InfoScore
draw int number in stone
drawOshi(Graphics, int, int). Method in class JavaGO.Goban
draw one Oshi
drawOshis(Graphics). Method in class JavaGO.Goban
draw all the Oshis
drawPrev(Graphics). Method in class JavaGO.InfoScore
previous move
drawStone(Graphics, Move). Method in class JavaGO.Goban
Draw one stone
drawStoneCursor(Graphics, int, int). Method in class JavaGO.Goban
Draw stone cursor, call drawCursor at the end
drawStoneImage(Graphics, int, int, int, int, ImageObserver). Static method in class JavaGO.JavaGO
Draw one stone image of the specific size If stone image not found draw black or white full circle.
drawStones(Graphics). Method in class JavaGO.Goban
Draw all the stones
drawTerritories(Graphics). Method in class JavaGO.Goban
Draw territories
drawTerritories(Graphics). Method in class JavaGO.InfoScore
draw count of territories for each players
drawWinner(Graphics). Method in class JavaGO.InfoScore
Draw who wins

E


F

first_node. Static variable in interface JavaGO.Constants
floatWindow(). Method in class JavaGO.JavaGO
Toggle float window or not Remove all components from one container (main applet or frame) and add all of them on the other
frame. Variable in class JavaGO.JavaGO
Frame for a floating window
fullWindow(). Method in class JavaGO.JavaGO
Toggle full window on or off
If float window operate on frame object else on main applet
Add or remove all components except goban (ie control_game, info_score, info_javago)

G

game. Variable in class JavaGO.JavaGO
Game object including all the moves of the game
Game(). Constructor for class JavaGO.Game
gameSize(). Method in class JavaGO.ControlGame
game size ?
getColor(). Method in class JavaGO.Move
get color
getCoord(int). Method in class JavaGO.Move
get coordinates
getCoord(int, int, int). Static method in class JavaGO.Move
get coordinates
getDead(). Method in class JavaGO.Move
get dead_node
getDeads(int). Method in class JavaGO.Game
get deads
getLastX(). Method in class JavaGO.Goban
get last X position
getLastY(). Method in class JavaGO.Goban
get last Y position
getNode(). Method in class JavaGO.Game
get node
getNode(). Method in class JavaGO.Intersection
get intersection node
getPlayer(). Method in class JavaGO.Game
get player
getPreviousX(). Method in class JavaGO.Goban
get previous X position
getPreviousY(). Method in class JavaGO.Goban
get previous Y position
getScore(). Method in class JavaGO.Game
get score
getSize(). Method in class JavaGO.Game
get size
getTerritory(int). Method in class JavaGO.Game
get territory
getType(). Method in class JavaGO.Intersection
get intersection type
getX(). Method in class JavaGO.Move
get X
getY(). Method in class JavaGO.Move
get Y
goban. Variable in class JavaGO.JavaGO
Goban object where the game is played
Goban(). Constructor for class JavaGO.Goban
goban_image. Static variable in class JavaGO.JavaGO
GO-ban image

H

Handicap(). Method in class JavaGO.ControlGame
handicap ?

I

info_javago. Variable in class JavaGO.JavaGO
InfoJavaGO object showing JavaGO information
info_score. Variable in class JavaGO.JavaGO
InfoScore object showing score of the current game played on the goban
init(). Method in class JavaGO.ControlGame
init
init(). Method in class JavaGO.InfoJavaGO
init
init(). Method in class JavaGO.JavaGO
JavaGO init, call initMedias, repaint and then initComponent.
init(). Method in class JavaGO.SgfFile
init(JavaGO, Game, int). Method in class JavaGO.Goban
init
init(JavaGO, int, int, double). Method in class JavaGO.Game
init
init_load(). Method in class JavaGO.ControlGame
init load controls
init_main(). Method in class JavaGO.ControlGame
init main controls of the game
init_new(). Method in class JavaGO.ControlGame
init new controls
initComponents(). Method in class JavaGO.JavaGO
Init of javaGO components
Creation (new) of :
initMark(). Method in class JavaGO.Game
init of mark data table
initMedias(). Method in class JavaGO.JavaGO
Init of medias : images and sounds :
isAlive(int). Method in class JavaGO.Move
is this stone alive at this node ?
isAlive(int, int). Method in class JavaGO.Game
If this function returns true, the stone is alive.
If this function returns false, the stone status is undeterminate (for the moment)

CAUTION : isAlive( x, y ) can return false, even if the stone is not dead ! This function MUST be called throw isDead that makes the necessary init

isBlack(). Method in class JavaGO.Intersection
is black ?
isBlack(). Method in class JavaGO.Move
is this node Black ?
isDame(). Method in class JavaGO.Intersection
is dame ?
isDead(int). Method in class JavaGO.Move
is this stone dead at this node
isDead(int, int). Method in class JavaGO.Game
Returns if this stone is dead
isDead(int, int). Method in class JavaGO.Move
is this stone dead at this node of this color
isDetermined(). Method in class JavaGO.Intersection
is determined ?
isEmpty(). Method in class JavaGO.Intersection
is empty ?
isPass(). Method in class JavaGO.Move
is this is pass at this node ?
isStone(). Method in class JavaGO.Intersection
is Stone ?
isStone(int). Method in class JavaGO.Move
is this a stone at this node ?
isStone(int, int). Method in class JavaGO.Move
is this a stone of that color at this node ?
isTerr_black(). Method in class JavaGO.Intersection
is black territory ?
isTerr_white(). Method in class JavaGO.Intersection
is white territory ?
isUndetermined(). Method in class JavaGO.Intersection
is undetermined ?
isUnknown(). Method in class JavaGO.Intersection
is unknown ?
isWhite(). Method in class JavaGO.Intersection
is white ?
isWhite(). Method in class JavaGO.Move
is this node White ?

J

JavaGO(). Constructor for class JavaGO.JavaGO

K

keyDown(Event, int). Method in class JavaGO.Goban
keyDown
kill(int). Method in class JavaGO.Move
kill stone
ko(int, int). Method in class JavaGO.Game
Returns true if KO
Komi(). Method in class JavaGO.ControlGame
komi ?
koPlay(). Static method in class JavaGO.JavaGO
Play ko sound

L

last_node. Static variable in interface JavaGO.Constants
local. Static variable in interface JavaGO.Constants

M

MAX_INTERSECTION_TYPES. Static variable in interface JavaGO.Constants
MAX_STONES. Static variable in interface JavaGO.Constants
mouseDown(Event, int, int). Method in class JavaGO.Goban
calculation of move coordinates after mouse click

N

newGame(). Method in class JavaGO.JavaGO
Create a new game : retrieve game_size in control field, call game.init (JavaGO.Game.init()) and (JavaGO.Goban.init()) goban.init.
newPassMove(). Method in class JavaGO.Game
Processing of new pass move
newStoneMove(int, int). Method in class JavaGO.Game
new stone move (without color, normal move)
newStoneMove(int, int, int). Method in class JavaGO.Game
new stone move (direct call by handicap() )
next_node. Static variable in interface JavaGO.Constants
nodeXY(int, int). Method in class JavaGO.Game
find move node with position

O

okPlay(). Static method in class JavaGO.JavaGO
Play ok sound
otherColor(int). Method in class JavaGO.Game
Returns the other color (black -> white and white -> black)

P

paint(Graphics). Method in class JavaGO.ControlGame
paint
paint(Graphics). Method in class JavaGO.Goban
goban paint
paint(Graphics). Method in class JavaGO.InfoJavaGO
paint
paint(Graphics). Method in class JavaGO.InfoScore
paint
paint(Graphics). Method in class JavaGO.JavaGO
JavaGO paint : just draw the bacground with background image.
pass. Static variable in interface JavaGO.Constants
possibleKO(int, int, int, int). Method in class JavaGO.Game
possibleKO( int x, int y, int node, int color )
posx(int). Method in class JavaGO.Goban
Give X position in pixel for X position on the Goban
posy(int). Method in class JavaGO.Goban
Give Y position in pixel for Y position on the Goban
previous_node. Static variable in interface JavaGO.Constants
printAll(). Method in class JavaGO.Game
print all Intersection

Q


R

readURL(). Method in class JavaGO.ControlGame
read URL of game file
remove(int, int). Method in class JavaGO.Game
Remove dead chains
removeAllComponents(). Method in class JavaGO.JavaGO
removeDeads(int). Method in class JavaGO.Game
Deads removal for one color
repaintAll(). Method in class JavaGO.Goban
repaint all the goban
resetDead(int). Method in class JavaGO.Move
reset dead
resetDeads(). Method in class JavaGO.Game
reset deads
resetKeyboardPosition(). Method in class JavaGO.Goban
reset keyboard position
reSize(). Method in class JavaGO.Goban
reSize goban
reSize(). Method in class JavaGO.InfoScore
reSize InfoScore
rg. Static variable in interface JavaGO.Constants
rp. Static variable in interface JavaGO.Constants
run(). Method in class JavaGO.JavaGO
JavaGO run
runner. Variable in class JavaGO.JavaGO
Applet thread

S

scorer(). Method in class JavaGO.Game
Score calculation
setDir(). Method in class JavaGO.ControlGame
set Dir = list of file in this directory
setHandicaps(int). Method in class JavaGO.Game
Init of Handicaps stones
setNode(int). Method in class JavaGO.Game
set node :
if >= 0 direct acces to node, either : next, previous,
first or last node
setNode(int). Method in class JavaGO.Goban
set node
setNode(int, int). Method in class JavaGO.Intersection
Set intersection stone node
setNodeField(int). Method in class JavaGO.ControlGame
initiate node field
setPass(int). Method in class JavaGO.Intersection
Set intersection pass node
setState(). Method in class JavaGO.Game
set intersection data table
setType(int). Method in class JavaGO.Intersection
Set intersection type
SGF(). Method in class JavaGO.Game
SGF game file
sgfCommand(String, String). Method in class JavaGO.SgfFile
sound_ko. Static variable in class JavaGO.JavaGO
Sound for a bad click
sound_ok. Static variable in class JavaGO.JavaGO
Sound for a good click
start(). Method in class JavaGO.JavaGO
JavaGO start, start the thread
stone. Static variable in class JavaGO.JavaGO
Stone images for black and white stones
stop(). Method in class JavaGO.JavaGO
JavaGO stop, stop the thread

T

terr_black. Static variable in interface JavaGO.Constants
terr_white. Static variable in interface JavaGO.Constants
text_width. Static variable in interface JavaGO.Constants
transform(). Method in class JavaGO.Intersection
Transform presumption ident to certitude

U

unknown. Static variable in interface JavaGO.Constants
update(Graphics). Method in class JavaGO.Goban
goban update
update(Graphics). Method in class JavaGO.InfoScore
update
update(Graphics). Method in class JavaGO.JavaGO
JavaGO update : just call paint

V


W

whichType(Intersection, int, int). Method in class JavaGO.Game
Returns the type of this Intersection
whichTypeNeighbour(Intersection, int, int). Method in class JavaGO.Game
Returns the type of the neighbour or reprocess the new position
MUST be called by whichType()
white. Static variable in interface JavaGO.Constants

X


Y


Z


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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _
All Packages   Class Hierarchy Index of Fields and Methods